Table-Top Role Playing Games

Acquisitions Incorporated

I have been an Acquisitions Incorporated fan since the beginning.  I was into Penny Arcade and PVP for about 5 years, 4th Edition D&D got announced, and then they bring on these guys to play D&D and then they release the recording.  And it was funny!  And interesting!  They did three podcasts before moving to […]

Dragon Heist: Post-Play Review

When I heard “urban heist adventure” I was signed the hell up.  Now Dragon Heist is over.  I played it and now I have read it. I wanted to like this adventure.  After playing it I came away with a hostile bias. I found it a parade of NPCs handing you things and not enough […]

Curse of Strahd – Vampires Don’t Suck

Curse of Strahd is something different from Wizards of the Coast.  It’s their first adventure not in the Forgotten Realms.  Although by their own admission it is easy to get to this adventure from the Forgotten Realms setting.  It also goes up to level 10, not level 15 as the three previous adventures did.  It […]

The Sword Coast Adventurer’s Guide

Welp, today I received my shiny new Sword Coast Adventurer’s Guide.  While we did get some new races in the Princes of the Apocalypse pdf released for free online this is the first 5E splatbook.  That is one year and a bit more than two months after the release of the 5E Player’s handbook.  Compare […]

Rise of Tiamat Review Part 3

This next part is written in a non-linear fashion.  It begins with hunting Varram, then there’s a Council of Waterdeep, then the next section, but they are presented as together.  This is because both sections together gives the PCs enough XP to level up.  I guess writing it this way saves pages? Anyways, Varram holds […]

Rise of Tiamat Review – Part 1 Musings and the Council of Waterdeep

Rise of Tiamat is a weird adventure.  Let’s start there.  It is not a series of dungeons or encounters.  It is heavy politics and roleplay presented in an non-linear fashion that really is about a world shaking campaign.  This is a big epic adventure with a lot of big epic moments.  I’m going to be […]

Eberron and the Aundairian Job

The past four weeks I’ve been running an adventure shamelessly ripped off from Chris Perkins’ game for the Robot Chicken crew.  The party is after three magic shields that open a vault.  The latest of which is stored within the largest bank in Waterdeep.  This portion of the adventure was shamelessly ripped off from an […]

D&D 5E – Vault of the Sentinel/Tomb of the Orc Slayer

My friendly local game store, Wild Pig Comics, is amazing about letting people run their own games. It really is the best in a long line of comic book Mecca’s I’ve had the chance to patronize. So a couple weeks ago I had the chance to run a Lost Mine of Phandelver on a Saturday […]

Hoard of the Dragon Queen Part 2

I wound up liking the rest of the adventure enough to spur more writing on it. Part 4 ends with the PCs arriving in Waterdeep after a tense moment with the cultists on the caravan following one of them getting murdered by the Zhentarim gnome, Jamna Gleamsilver who I’m on record as thinking is poorly […]

Dungeon World

So I’ve decided to run a Dungeon World game at my FLGS.  And after watching Muppet Treasure Island in short succession after Deadwood, I decided to do something that would be both nautical “yarr we be sailing” and pioneer “find gold in hostile land.”  Tonight was just character creation.  Since the game is “play to […]